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(+1)

Short and Sweet!

Gameplay was very creative! The movement system was a little confusing at first, but I quickly understood how to use the air mechanic. I can't comment on much here, as the game is very short, but what is here is effective!

Visually, the game was great! The pixel art was very high quality, however there is an exception with that, being the owl sprite. The sprite does stand out a lot compared to the rest of the game, and while it does make it so the player is easily identifiable, I don't think the game is visually cluttered enough where a higher quality sprite would make the player too hard to spot. The game is also very short, so I have to acknowledge there isn't too much to visually gawk at, but what is there is pleasant.

Audio was great! The voice lines were cute, and the sound effects and music were accurate and pleasant to listen too. No complaints, other than the voice lines standing out a lot, and being pretty jarring every time I heard it.

Theme use was super cool! I like the idea a lot, it was a fairly simple interpretation but the execution was great!

Overall, a short but super polished experience!

(+1)

Thank you so much for this detailed feedback! :) Glad the air mechanic clicked quickly after the first moments. It's short because I only had 18 hours over 6 days, but I had planned a lot more...
You're right about Owlfred's sprite, it does stand out from the rest... this is due to the time constraint as well.
Happy you liked the music (made by Merulon btw) and SFX! Thanks for the honest note on the voice lines too. This is actually why I added the "Skip Intro" and "Skip Outro" button, so yoou would not need to here it all over again. I'm really happy the theme idea worked for you!