Pixzels looks very interesting. Does the isometric pixel output include options to render highlighted edges, and add shadow edge outlines to the silhouette? Like in this example I made…
Viewing post in PixZels (3D Pixel Art & Sprite Creator) comments
Good point, Metin :)
I've been battling this issue for some days but have had no good resluts yet... But working on this direction yes. :) My main focus is to get the most beautiful pixel art output.
So far I'm also looking into the pixelart precision (to have consistent lines all the time and keep details) and also working on a beter more clever outline. (colured outline and depth detection outline).
Many thanks for the feedback :)
This arcade illustration is really nice :0