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Really good concept which fits the theme and well executed! I liked how different events affect the travel mode and paths. This could be expanded into a larger game with more levels and more polished art! I think that maybe there could be some penalty for choosing certain smaller routes which could impact the outcome of the level. Currently it is just win/ lose, but instead if it were graded as stars or points, it would add a lot of depth. Well done with the current implementation, its a really good start and I had fun with these 2 levels.

(+1)

yes, I actually in the dev log showed how I intended to rate with stars the faster/slower you got to the goal, unfortunately I was too slow to get done with it, I'll likely patch it with these and the 2 maps remaining after the jam its done

thanks for playing!