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(1 edit) (+2)

I couldn't play the game in fullscreen mode. What I recommand is in itch, set the viewport dimensions to 1024*626. Don't add the fullscreen button. And in Unity's player settings set the game size to 1024x576. 

I gave up in the forest. One of the guys went to my spawn point and spawn killed me (or I guess spawn flashlighted me) so I couldn't do anything. I tried again from the beginning but lost the chicken in the forest and couldn't get it back. It would be nice to have an arrow that guides you to the chicken and maybe make the section easier overal.

 But apart from that very fun idea! The silly animations really work well here and the concept is quite unique. I think it would be funny and make the gameplay more interesting if you'd fall and die when you completely lost your balance because here you can just keep the bar fully to the left or right and move by just rotating the camera which is not really the point. 

Thank you so much for the detailed feedback! This kind of comment helps us a lot, especially with things we didn't notice during our own testing.

We’ll definitely take a look at the fullscreen resolution, the forest section and the balance mechanic. The spawn issue in the forest is something we also want to improve, and adding some kind of chicken indicator is a really good idea.

Once the rating period is over, we’re planning to go back and make these kinds of changes and improvements.

Thanks again for taking the time to play and write all of this! We’re really glad you enjoyed the idea and the animations.

(+1)

Thanks for the feedback; you're right—the balancing mechanic could become very simple if the camera rotates. We felt the same way—that it would be more interesting if the ball stayed completely to the right or left and fell—but we decided against it because we thought it would make the game too difficult for players.