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Tragicc

10
Posts
A member registered 54 days ago

Creator of

Recent community posts

This is a super cute and challenging game with a lovely minimalist art style! The snail design is fantastic and the climbing mechanics are simple but effective. It has a great difficulty curve that slowly turns it into a really fun rage game. The birds and falling rocks definitely test your patience near the end, but it makes finally reaching the top feel incredibly rewarding. Fantastic job on this entry!

If you have some free time we would absolutely love for you to check out and play our game too!

You have an incredibly unique game with fantastic artwork and a great theme! The character designs and visual changes when taking damage are super cool, and using soup as a weapon is absolutely hilarious.

The foundation is strong, though there is room for polish with combat feedback and hitboxes since some deaths can feel a bit unfair. Streamlining the controls to a single attack button and adding on screen UI prompts would make the experience much smoother for players. Bringing in more audio juice for impacts and fixing a few minor layer sorting bugs would really make everything shine. Overall it is a fantastic entry with tons of potential!

If you have some free time we would absolutely love for you to check out and play our game too!

Congratulations on your submission! Finishing a game and putting it out there is a massive win in itself, so you should be incredibly proud of the effort you poured into this.

You've built a really solid foundation with strong visuals, decent animations, and working mechanics like the inventory system. There is a lot of potential to iterate and expand on this concept. For future updates, adding some combat, more levels, and some basic audio would quickly bring the world to life. It could also benefit from stronger player feedback like indicating when an action won't work as well as showing inventory amounts more clearly and moving the controls from the description page directly into the game to prevent any confusion. Overall, it's a great jam entry with a lot of promise!

If you have some free time, we would absolutely love for you to check out and play our game as well!

Guys, we’ve added a new level where the player has to get the chicken from the chicken shop. We plan to include it once the qualifying period ends.

Thanks for the feedback; you're right—the balancing mechanic could become very simple if the camera rotates. We felt the same way—that it would be more interesting if the ball stayed completely to the right or left and fell—but we decided against it because we thought it would make the game too difficult for players.

I loved it; it was interesting how at first I thought it was just a walking simulator, and then I ended up fighting a cat.

the same as others, was so original, was so fun

was pretty fun

It was so cool, everything was really unexpected. "Pablo" made me laugh.