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A jam submission

Impressions Jam 4 Submission - "Rowboat"View project page

Submitted by J. Fabricson — 1 hour, 29 minutes before the deadline
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Impressions Jam 4 Submission - "Rowboat"'s itch.io page

Results

CriteriaRankScore*Raw Score
Correlation to Theme#453.0343.133
Composition#472.7112.800
Execution#542.5172.600
Overall#552.6472.733
Vibe/Atmosphere#552.7112.800
Listenability#582.2592.333

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Description
​Submission for Impressions Composing Jam #4 (9/27/2026) titled "Rowboat". Ambient music piece based on the theme "Secret Lake" and the painting "Stars over Biwa Lake" by Koho Shoda c. 1930. Composition based on traditional Japanese instruments from ​gagaku​. Piece is 3 minutes 58 seconds long.

Link to Streaming Service
https://soundcloud.com/user-81889386/sets/itch-io-impressions-composing?si=67f07214adba4202a8d9c9bc7a53d271&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing

DAW Screenshot - Demonstrate that this is your own work
See project files

Discord Tag
@furiousgeorge_

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Comments

Submitted(+1)

Cool vibe, I like the very traditional approach its a pretty nice arrangement you went to different place and did not stay at a fixed point in time doing the same thing over and over which I appreciate. Now you've talked about the mix that you are pretty new, that's fine we're all here to learn. If you listen carefully it was the first thing for me, instrument at 0:53 very high pitch, it comes back a lot, this frequency is very annoying, get an EQ find that frequency and put it down until its not aggressive to your ears anymore. Pannnnning ! I feel the track is mostly in the center, you have room to pan a little left and right some isntrument to create more widness in the mix and leave space to other instruments. Good job !

Submitted

The atmosphere is really good, love the major vibes. I feel theres a big difference in energy between different parts and that could be a little off for an ambient track but it could be really good for an adaptative soundtrack o for a cutscene.
The mix is kinda rough but that's a minot thing.
Great Work. 

Developer (1 edit)

Thanks for the feedback!! It was an interesting challenge to balance between the gagaku style and ambient music genre as gagaku can sometimes already sound ambient/hypnotic/meditative imo. I tried modulating between two pentatonic scales : (I-II-III-V-bVI, don't know if it has a name) and (I-bII-IV-V-bVII, which is a subset of phrygian I think?) to get the vibe I was going for. I've never really learned how to mix so I'll keep working on that lol. 

Submitted

I really love the Pitchshifting! Way to make the song sound very interesting! The Strings are also interesting, & the Flutes. The only thing I'm not sure to take on, TBH, are the Percussion... Still, sounds like Ambient Music in a way!

Developer

Thank you so much!! The pitchshifting is based on the hichiriki which is a Japanese double reed instrument that's usually played in that swaying, haunting, sliding style. The string instrument I used for inspiration was the biwa which, funnily enough, the lake in the painting is named after! The high-pitched chords are based on the sho (circular bamboo pan flute with metal mouthpiece - very interesting instrument), and as for the regular flute I tried to make it sound a little more like the ryuteki flute, although in the end it was basically the same as the default FL studio generator for flute that I ended up using. The percussion was supposed to be based on the taiko (deep, large drum), shoko (a high-pitched tin drum), kakko (waist drum that's kind of like a dull snare) and hyoshigi wooden sticks. However I have very little experience finding good audio samples for niche instruments like this and I kind of had to make dollar-store impersonations using other samples in FL studio and then tweaking them. I did 90% of the non-percussion instrument stuff with Sytrus based on roughly similar presets, and the percussion stuff, well... I did what I could lmao. 

I guess when I read that the theme was ambient music my mind went to "ambience" and the first thing I thought of was Skyrim music, and I thought it'd be cool to make music for an open-world game in the setting of the painting where you're on the rowboat and just staring out at the lake at night. Looking back that's more "orchestral ambient" I guess. Thanks for the feedback!

Submitted

You're welcome for the feedback! Also, some submissions to this Jam do remind me of Skyrim, by the way. If you want a good Taiko sound, you could get the X3M Taiko Freebie from Stresnov Sampling... It can work in Kontakt Player. I like using that Kontakt Library when I want big drums, other than Omnisphere. However, X3M Taiko & Kontakt Player are free, in case if you didn't know yet.

Developer

I did not know that! I'll definitely give those a try, thanks for the tips!

Submitted

You're welcome!

Submitted

Could benefit a lot from being louder. The atmosphere is good but the sort of glass breaking noise that comes up now and then (super harsh around the 3:10m mark) is really distracting. It occurs a few times and it's signifigently louder than the rest of the track.

You have the right idea with composition, but you should really consider spending an equal amount of time in this jam to mixing your work too.

Submitted

BTW, Ambient Music is generally considered to be a more Quiet, Simplistic Genre. A lot of my favorite Ambient Songs are pretty Quiet!

Developer

Thanks for the feedback!! Yeahhh I may have cranked the tin drum up a little too much, I've never really mixed before and I'm still getting the hang of it. Also I kinda ended up doing this last minute lmao. I'll keep that in mind for the future though!!