I left your game open on accident in another tab and was confused why my computer was playing static noises for like an hour. I thought my headphones were broken! 0/10. (kidding of course)
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Warden On Holiday's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #7 | 3.790 | 4.059 |
| Creativity | #8 | 3.460 | 3.706 |
| Audio | #9 | 2.197 | 2.353 |
| Enjoyment | #11 | 2.417 | 2.588 |
| Overall | #11 | 2.691 | 2.882 |
| Gameplay | #11 | 2.197 | 2.353 |
| Theme | #12 | 2.087 | 2.235 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It has daytime and nighttime gameplay
How many people worked on the game?3
Comments
The graphics are extremely cool and unique, and the gameplay has a lot of potential. I think there are currently too many prisoners (and there were a few times where I wasn't able to move my guards to squares, even though they were highlighted), but after some balancing and bug-fixing, this will be an extremely fun game! This was a super unique approach to the theme as well, kudos to y'all!
Visually, I love this game. The minimalist CRT aesthetic is a very cool and unique idea that makes this game stand out quite a bit, even if the gameplay could use a little work. I will say that the CRT buzz in the background did get a little annoying after a while. I'm not sure if I'm missing something, but it felt like I didn't have enough guards to be able to manage the prisoners. I think with a bit more polish, I could see myself putting a lot of time into this game. Overall, I think this looks like a very promising game and I would love to see further progress if you all decide to keep developing!
The art direction of the game is very unique compared to everything else in the jam and I really like it. I'll admit I was a tad confused on how to play, but I really love the concept. Keep it up fellas!
I really love the visual style of the game, it really gives off the vibe that you are disassociated from what happens in the prison, and how both the prisoners and guards don't seem real to the player. I also enjoy the gameplay, even if it's hard. I think this is a great concept overall, good job.
Definitely an interesting concept. The visual style is great, and I love that your camera is slightly limited. I wish there was a speed up button for when all your guards are on cooldown or fighting since there can be a lot of waiting. I also wish the suspicion was conveyed a bit more clearly to the player.
CRT is a pretty dope aesthetic, I may be to dumb to play this effectively.
aesthetic is so cool!!! i love the CRT vibe and the clicky buttons
i think i was a bit confused about what was happening? like i understood how to place and move the guards, but not what i was meant to do with them. things started flashing orange with no explanation why until i suddenly lost.
i think there's a ton of potential here! just needs a more robust tutorial for dummies like me lol



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