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Nice breakdown of the modes. Hardcore with no saves on a C64 game sounds brutal, and I like that Peaceful still lets spikes kill you.

Do you have a trailer or gameplay clips out yet, or are you still focused on the build?

Hi! I'm glad you like the game modes!

As for the gameplay, I'll be able to show more at the end of the month ;) In the meantime, a demo version is available here: https://kdebczynski.itch.io/captain-victor-stormbeard-and-the-undead-treasure-demo. It's a bit outdated compared to the current state of the game, but the mechanics remain similar, so feel free to check out the free demo.

I'll also be adding a new demo version at the end of the month.

Appreciate the link, I'll definitely check out the demo, good to get a feel for the mechanics ahead of the full release.

Since you mentioned more will be shown at the end of the month, that's actually a great window to make sure it lands well visibility wise. I work with indie devs on video content and social presence specifically, helping turn updates like this into short form content that reaches the right audience. I've got a YouTube channel with past edited work if you want proof of the quality, and an Upwork account as well if you'd prefer to go through that for a more formal process. Happy to share either whenever useful, , just wanted you to have the option heading into that end of month reveal.