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Short and sweet. As an enjoyer of Kenney;s art style I found the visuals quite pleasing.

One UX improvement I would definitely incorporate is placing the pumpkin nearer to the top to help the player anticipate obstacles, as right now they can surprise you once the game speeds up.

As I nice-to-have I’d also include A & D for movement and a juicy particle splatter effect upon impact.

Nice work.