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I play retro games and love them far more than modern ones, but the image you posted doesn't make me want to play at all.

To be honest, a retro game isn't just one with fist-sized pixels; "retro" games are the product of an era when hardware imposed significant limitations. Games were built around those constraints, yet they could still be incredibly complex in terms of mechanics or even graphics.

If my feedback helps: seeing just an image of a game with fist-sized pixels doesn't entice me to play it (and bear in mind, I've been playing *H.E.R.O.* on the Atari 800 this week).

Thank you for the honest feedback. You make a great point classic games like H.E.R.O. are brilliant because of how they worked within hardware limits, not just the pixels.                 The lo-fi look was a deliberate choice, but you're completely right that a single static image can't convey the actual depth or gameplay mechanics. I'm working on a video teaser and a demo to show what’s actually under the image