First of all, there is no upgrade in the game worth 10 bucks. Secondly, the click value is determined based on your current Gold Per Second. There are low-probability multipliers involved—such as x10, x25, or x1000—so if you're lucky, you can earn a value as high as 1,000 times the standard amount.
You may not have liked the game; I have no objection to that. I am open to all kinds of criticism and feedback.
You might try your game, you consistently get +2K coins since start and more it goes more it happens, I legit maxed both part in less than 12 seconds.
The bug is so OBVIOUS that I can't trust you telling you tested your game. again, keep declining critics of real bugs if you want that's your slop, not mine./
My aim isn't to argue or deny my mistakes; this was the first idle-style game I’ve made, so naturally, I am reading and testing everything you’ve written. You mentioned progressing too quickly in the first section—I acknowledge that, though I don't necessarily view it as a mistake. I simply tried to design a game that starts fast but becomes more challenging later on. Of course, I’m not claiming it’s perfect; there are bound to be aspects you don't like.