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Here is visual proof that the newest version generates the cage correctly. I hope it works on your end too

Nooo! It doesn't work!!! Something ELSE is wrong! Although the cage is here, it does not produce a downed TGO-03... I need to go over the code again!

Okay! Hotter hotfix!!!! Amended the level data for level 2, amended enemy load code (cages are inert enemies you can walk on), now TGO-03 properly spawns in a downed state when the cage is opened!

We can now get TGO-03, the cage respawns, but leaving it alone has no issue.
I get the console upon level completion, can thankfully be closed with the button and the game continues as normal. Thank you for fixing this issue :D

I can replicate this issue too, and have made a one-line fix for that too. What a flurry of fixes!