Really cool game! I liked the themes around trauma and domestic violence, I think they work really well for this kind of horror game. The use of a single room that keeps changing is a really interesting and unique idea, and complements the idea of being trapped as a child in a troubled family well. The enemy encounter at the end is really interesting too (SPOILERS AHEAD), I thought it would have been the father but imo it's much more interesting that it's the mother - this captures both sides of the abusiveness of the family dynamic very well.
I think the up/down camera really needs to be changed if possible, the way the player camera physically rotates is quite nauseating especially given the cramped environment. Additionally, I ran into a bug in (what I assumed is) the final encounter where after I was spotted and the game reset, I was unable to pickup the key to unlock the door. I also think some areas (particularly the section where all the furniture is piled up around the room) were a little too dark and hard to navigate.
Another piece of feedback I had was I think it would be good if you removed the text from each object and simply turned up the speech volume - the audio effects on the voices were really great and I think the presence of dialogue text kind of takes away from it a little bit.
Some things to work on, but I think this project is interesting and it's themes and creativity show a lot of promise!


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