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(+2)

Just finished the game on Pico 4, although I couldn't get the standalone nor HTML5 builds to work, both have the same issue someone else already mentioned where pressing trigger on the "Press trigger to start" screen doesn't do anything. So I played it via PCVR instead, that did work.

I appreciated the concept, environments and mechanics, although it seems a little unpolished. I did see on the end screen there were going to be mechanics involving rooms that change orientation, would've been cool to see that in the game.

Also the ladders were *really* long, what is this, Metal Gear Solid? 😅

(+1)

Hi! Thanks so much for playing it and for the feedback. This jam was a huge learning curve for us to figure out our workflow, especially balancing it with uni and rl stuff. We would have loved to add those room mechanics too, but time just ran out! And yeah... that was a Metal Gear Solid reference haha