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(+1)

I enjoyed this one. Played it to completion.

  • The art is lovely. I especially like the bounce animation and transition when falling down the stump
  • Upgrading speed felt very satisfying. I invested most of my pumpkins there and into time; Not too much into leaves.
  • Collecting leaves didn’t feel interesting, as counter-intuitive as that sounds since it’s the end game. They felt like they were there to give me something to do while I wait for the next pumpkin to spawn.
  • The “Next upgrade in: X” was also a bit counter-intuitive with the way it displayed two numbers. Displaying the current level plus a simple progress bar would have been clearer.
  • After colleting 1000+ leaves I still wanted to continue purchasing upgrades to see how fast I could go. Maybe there could have been a separate structure for depositing leaves instead of a forced game over. That way I could have opted to carry on playing for a bit,

Overall great submission. Well done!

Thank you so much for the in-depth review! A lot of people also loved the speed but that was also the main reason we decided to force an end. When the speed got very fast, it started to break some parts, mostly the sound. We were discussing maybe making an endless mode and for that we would likely cap the animation speed (as the sound connects to the animation).