I think others phrased it better already before me, but the game needs tuning for sure. The overall idea of a digging fight things game is not bad (see One Last Dig), but the balance here is off quite heavily. Hordes of enemies spawning, which can either hit you or not, your only tool is a melee weapon, that either hits or not, speed effect is basically press direciton and pray due to how fast it is, so this needs some tunings.
Graphics wise I was expecting a very different look, the cover art def. gives off a very different style and art skill compared to how the game looks. The first gives a clean but polished style while the second seems more amaturish, not sure why we are not using those sprites on the cover, if we have them, would have elevated the loook for sure. There are many rulebreaking things as well, rotated and not pixely pointer, blurry text, paticles etc..
Music and sfx is there sadly badly balanced, music is quite sfx are loud.
Overall the idea is not bad, I just need more time in the oven.


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