One of the best writing visual novel game I've ever play and boy I told I am experienced in hunting down otome visual novels. Jonah character was especially hauntingly impressive and hard not to get attached.
Play game
SITE BURIAL (v1.8)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall Experience | #8 | 4.889 | 4.889 |
| Story | #10 | 4.860 | 4.860 |
| Visuals | #10 | 4.926 | 4.926 |
| Category: Cinematography | #17 | 4.671 | 4.671 |
| Category: Music | #24 | 4.588 | 4.588 |
| Category: Voice Acting | #65 | 3.251 | 3.251 |
Ranked from 243 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Content Warnings
Violence, Death, Blood, Suicide
Log Line
You, a junior researcher at the Institute, survive the worst-case scenario -- a complete burial of Site-19. And the only other survivor beside you is hiding something.
Team Credits & Cast
zho: Director, Artist, Lead Writer / Night Asobu: Programmer, Co-Writer / David Mason: Composer & Sound Designer
Work Start Date
8th September 2026
Which engines and/or plugins did you use? (NaniNovel, Light.VN, etc.)
Renpy
University League Participant
Comments
This game hurts so, so beautifully. It has the monsters, yes, but that's not what the fear is, nor where it stems from. It's this strange, longing-like sense of fear that's almost calming in its finality. It's like being dragged under the ocean depths, but being embraced by the waves as you close your eyes.
it was so
gut-wrenching
for me when I play this, its been a while since i play a visual game so i hope on to see what's new. Its short but impactful in the way its written and i love Jonah in a way i could feel his distress and fear as well as the mc i love how them as a person as junior researcher was written , it make me love ever second of this novel, it hooked on me on how it will end, well all are doom for both mc and Jonah but it feel real like I'm with them in a way i was so invested for them aaaah and the little extra content cheer me up when i felt sad after it ended (reach 3 of the endings) and the visual for Jonah was so nice too see , i love how the art style have a bit of soft tender vibe while still have that rusty like effect i think? i don't know how to describe with words
The story kept me hooked until the very end. I didn’t expect Jonah to be the one responsible, though I would’ve guessed it was some kind of anomaly in the form of a guardian entity. The colors really help set the mood, and the sound design genuinely gets you good! Overall, the story keeps you on edge while still giving you little moments to catch your breath. At one point, I even got some Half-Life vibes from the story.
I would’ve loved for the story to be a bit longer, but I know from personal experience how much work goes into building the atmosphere, while still leaving enough time to actually develop the story itself. Good luck with your future projects!
Gorgeous character, the story's scope was very effective for what it set to do. The staging and text effects were great too. At some point, I hid the textbox to admire the art and it was funny how the sprite stops just below it XD
Also so much bonus content in the art gallery! It was a delight to look at.
You could really feel the despair and oppressiveness sink in as the story progressed and the options dwindled day by day.
What an amazing game! The moment I reached the first ending, I immediately started a new playthrough, and that went on until i managed to get all three endings.
Huge praise to everyone who worked on this project. Like all of it was so so amazing, the visuals, the music and the storytelling are fantastic. I really hope to see more of it in the future, especially if voice acting can be implemented. I believe that would be the cherry on top!!
Creo que uno de los mayores fuertes del juego fue su historia y, naturalmente, Jhona. Como el otro (y único) personaje además del protagonista, la forma en que su personaje está construido hace que empatices con él y le agarres cariño, incluso si la experiencia no dura más de dos horas. El diseño artístico es bellísimo y realmente logra crear una atmósfera atrapante que te pone en los zapatos de un simple empleado dentro de este facility. Me encantaría que la experiencia hubiese sido más larga, por supuesto, pero también me llevo una muy buena memoria de ella.
I played this with my studio partner tonight and we absolutely loved it! We got invested very quickly and it was such a well written story and experience! The atmosphere and sound design were immaculate and you did a wonderful job portraying the absolute dread of the characters and the hopelessness of the situation. I also really like how we got right into the story with very little messing around, you were very effective with the exposition. You're sitting in one room for the entire game and it never felt repetitive or boring, I was fully interested the entire time. We obviously went through it afterwards and got all the endings.
I also have a tall, blond oc with long hair with a similar vibe whose lore we made into our entry for the jam, so we got attached to Jonah VERY quickly haha! We love oc brainrot in this household.
We had a great time playing this and I can't wait to see what else you cook up in the future!
-Lycan







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