WOAH, THIS LOOKS LIKE SUCH A FUN RUSH HOME! ๐๐ ๐ฅ
I really like how you turned the theme into a fast-paced platforming journey after the car breaks down. The dash-and-bash combat looks super satisfying, and the homemade art gives the game a lot of personality. The different environments and enemy encounters also make the trip home feel like an actual adventure rather than just one long level.
The upgrade/progression system is a really cool touch too, especially since gaining new abilities can open up different routes. The secret worm islands are a great addition as well—those little discoveries make exploring the levels more rewarding. One thing Iโd improve is the enemy balancing and respawn points, since some encounters can feel pretty punishing. A little more enemy telegraphing or safer checkpoints could make the fast movement feel even smoother.
REALLY FUN AND POLISHED JAM PLATFORMER! ๐ฅ๐ฅ๐ GOOD LUCK WITH THE JAM! ๐ฎโจ