The game's storyline was great. I especially loved the music soundtrack. Nice job!
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Porcelain's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #39 | 4.762 | 4.762 |
| Overall Experience | #61 | 4.571 | 4.571 |
| Category: Music | #67 | 4.238 | 4.238 |
| Story | #75 | 4.333 | 4.333 |
| Category: Cinematography | #87 | 4.048 | 4.048 |
| Category: Voice Acting | #138 | 2.381 | 2.381 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Content Warnings
Content includes: Fear of being touched, Fear of hanging, Death, Violence, Murder, Darkness, Fear of dolls, Ghosts
Log Line
You awaken as a haunted doll in a killer's house. Find your body, or it's playtime forever.
Team Credits & Cast
Sydney A and HoarderMuse
Work Start Date
September 01
Which engines and/or plugins did you use? (NaniNovel, Light.VN, etc.)
Ren'Py
University League Participant
Comments
Gorgeous visuals, a deliciously creepy soundtrack, and a fantastic use of atmosphere! Crazy impressive for the work of two people in a month--I would've guessed a larger team, given the remarkable polish and quality. Beautiful work, both of you! ❤️
Listening to the soundtrack as I type this, it really is eerie and perfect for the game. I also really appreciated the Meet the Team devlog you both put out, as it's always nice to see the ideas and inspirations for the project and how it all sort of came together. Making games is hard soooo it's always a miracle when it works out.
The visuals and writing come together amazingly well and I absolutely agree that it was a 10/10 decision to have a custom UI. The textbox, borders, and everything about it add so much to the whole atmosphere and vibe. I've enjoyed trying to figure out the multiple endings but it's also great that you put out as a guide as well! Amazing work all around.
Not only does it have really strong visuals, but it also has really strong writing. It's hard to convey a sense of exploration and free exploration with Ren'Py , yet you succeeded in making us feel like a doll exploring the house. Good writing shows through all the foreshadowing and small hints about what is happening in the dialogue.
Normally this wouldn't be the theme I would look for, but I am glad that I've tried it. I got even bit emotional when all the dolls helped you in the end. Wish it was a lil bit longer tho. Just a lil bit. I am not used to Ren'py games too much, so I felt somewhat disoriented at the start, but I got over it pretty quickly and the movement around the house was easy after that. Design is excellent, I didn't feel stuck and the pacing was just spot on. Art is pretty dope, it perfectly nails the mood. Characters are lovely (especially Bobble) , with different archetypes but still helpful towards the player. If I could pick what I like the most, it would be the art and the story for sure!
Oh, there was one time in the car... that I got stuck in the conversation menu, before I got the "What should I do now?" option and I wish there was a background image for the basement.
Overall, I really enjoyed the game, and I got the good ending on my first try. Amazing work from the developers!
Really really well thought-out game! It reminded me a lot of Alice in Wonderland, I don't know why. I have never seen a Visual Novel with this type of art style and story. The characters are well done (especially Papelle) and they make you want to keep playing. The story is great, although the ending makes me want to know what happens next. Very well done :)
I absolutely had some parallels in my own head! I'm surprised it came through, wow! I can see it in the way the characters are neither helpful or antagonistic towards Alice. The eeriness of being in a new world with new rules, and the ways in which each character runs on similar but different logic. (Oh and the spooky rabbit of course) Thank you so much for taking the time and playing ^_^.
It reminded me so much of American McGee’s Alice. The art style is absolutely incredible, and the atmosphere is both creepy and beautiful. Most importantly, every character feels unique and alive, with their own personality. I absolutely loved it. Amazing work!
Ooh that's high praise! I'm shocked the Alice themes are coming so strongly. Muse's art is so good so I'll be sure to let her know haha! And thank you, I really try to write with as much personality as possible so you know within a few sentences who you're dealing with. I'm so grateful you took the time to play! Thank you
The thumbnail of your game immediately caught my eye, so I had to play it! :3
First things first, the atmosphere of the game is really spooky. The art direction, art style, and music all blend together really well to create an incredible experience for the player. I don’t know if you guys took inspiration from Tiny Bunny, but your game reminded me of it a little bit :3
Anyway, you did a great job! GG! ❤️
Thank you so much! I didn't know about Tiny Bunny but I looked it up and definitely might need to check it out. Aesthetics wise, Muse already had this really cool monochrome style, and I really enjoyed Slay the Princess, so we kind of just ran with it. Thank you for checking it out, I'll be sure to check our yours. Happy Spooktober ^_^
Such an amazing game! I loved the spooky atmosphere throughout the demo; the art was a feast for the eyes and the music a feast for the ears. And not to mention the story! I had a great time finding those pieces of information hidden in every room, trying every dialogue option possible with each character (Flopsy and Miss Baby were my favourites) and, of course, trying my best to get every ending. However, my favourite thing about the whole game was how much character each character had, not only dialogue-wise but in their designs too.
All in all, A GREAT GAME! LOVED IT!!!
I played this whole game on a Twitch stream (link). I became so committed to solving the lock-and-key puzzles this game has, and finished in about 2 1/2 hours. Each part of the game feels so intentionally designed, and I'm looking forward to playing it again soon! I literally made an account on Itch just so I could make sure to rate it.








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