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A jam submission

Nukegara: ArenaView game page

Nameless ronin chassis defending a dead human city from machine clans. 2 elemental weapons, 35 waves, chain-reaction.
Submitted by Luzverse Studio — 2 hours, 11 minutes before the deadline
Rated by 12 people so far
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Nukegara: Arena's itch.io page

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Comments

Submitted

Crazy art work game is sync with jam theme cool sfx and giving and upgrade after a wave is a good game mechanics loved it

Submitted

The hand-drawn art mixed with the pixel-art cyberpunk alley is a striking combo - that title screen alone sets a great tone. Combat felt responsive once I got moving (A/D, dash, shoot, weapon swap all worked smoothly), and I liked discovering the thermal/cryo weapon swap. I did die by falling off a platform pretty quickly, so maybe a subtler ground-edge visual cue would help new players survive longer!

Submitted

Love the cyberpunk vibe. Didn't expect the auto-aim, but it works really well.

Submitted

I like the idea of an arena battler where the type of attacks you do interact with one another, like a 2D Doom Eternal. In practice I found the button-switching between attack types a bit tedious to get higher chain combinations. Perhaps this could be remedied by having seperate buttons for different attacks? The auto-aim was nice! Made sure you could focus on other core aspects of the gameplay.

Submitted

It was really nice ! I would have loved a fullscreen option to enjoy it even more. are the splasharts inspired by Kenshi by any chance? (If yes 20/20