Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I like the idea of an arena battler where the type of attacks you do interact with one another, like a 2D Doom Eternal. In practice I found the button-switching between attack types a bit tedious to get higher chain combinations. Perhaps this could be remedied by having seperate buttons for different attacks? The auto-aim was nice! Made sure you could focus on other core aspects of the gameplay.