Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The port is truly impressive and remarkable at the same time. I have been playing it for a while now, and I would like to offer the following feedback.

For it to become a fully-fledged game, a save function would be important, at least at the beginning or end of each level.

There are also many objects that can be collected, such as keys or ammunition. However, there are also numerous objects that cannot be collected, such as torches and similar items. These objects are not essential to the gameplay, and the game would be much clearer and easier to navigate if they were not visible. This would help create a less cluttered visual experience.

I think I have room to add quick save and quick load like I did in Wolf64.

Not sure about removing the props; those are part of what makes Doom Doom. I know what you mean though, they are hard to differentiate (and the tall ones are very ugly). I'll have a think about that.

Thanks for the feedback!

Added quicksave/load (F5/F7) and removed some item clutter in the latest version (v1.10.0).

very, very cool!!! Thank you!