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(+2)

I'll admit I had some preconceptions about first-person 3D dungeon crawlers, but this one won me over. Movement is quick, there's no motion sickness, and while getting a little lost is kind of part of the genre, whenever I was about to go down, a conveniently placed healing item always seemed to show up, so I never felt like I was being overwhelmed. A manual save option would be a nice addition, though.

Glad to hear we were able to change your mind on first person dungeon crawlers, thank you for the compliments! And we’re planning to expand on the game after the jam, so expect QoL-features such as saving and maps then!