I made a 30-second browser game and I want a stranger's honest read on it, not the nice version.
THE READ: you defend a choke point against five attackers. Two squishy targets blink visible for a fraction of a second as they step up. One input: dash during that window. Dash on time and you read it. Dash late and you whiff.
The thing I am testing: in a real match the first decision happens with almost nothing on the board, and you commit anyway. This is that half-second squeezed into one button.
Play free in the browser: https://nanahoshi-makes.itch.io/the-read
What I want feedback on, specifically:
- Is the tell (the blink) readable, or does it feel random?
- Does the difficulty ramp feel fair or cheap?
- After a run, do you want to go again, or are you done?
It is v1 and ugly on purpose. Tell me whe
re it breaks.