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The art is great and presentation fantastic and while I found the story intriguing... it eventually started to move towards impenetrable. Clearly the character was stone walling me, which is part of the plot, but a bit more direction rather than just select every option until progression happens. There is a lot great happening here and it feels like the game doesn't want me to experience it.

That sounds like a larger problem than it actually is, but it's still there.

(+1)

Hello! A few patches have been made to fix bugs and make the intended progression a little clearer. They’re relatively small changes, but the game should be easier to navigate than before.

If you ever get stuck, please feel free to check the walkthrough on the game page.

We put a lot of effort into this project, so I hope you’ll enjoy exploring the different endings!