Nice entry!
Choosing between a risky shortcut and the (long) safe road is a very fitting idea for the theme, I really like that the whole game is built around exactly that decision!
The lighting with the headlights in the dark looks really nice, I fell in love with the dynamic lighting here!
Overall everything works, but for me it got a bit boring after a while, maybe due to lack of music (?) The gameplay is quite simple and not much happens on the road. Some small events or things passing by could make a drive feel different and give you more reasons to actually think about which way to take.
Visually the simple shapes are fine, but a bit more detail would help with that too.
Audio is the part I'd work on the most: there's no music at all, and the driving sound got a bit annoying after some time :/ A calm night drive track, or even a little radio you can switch on, would fit this perfectly, and some more variation in the engine sound would already change a lot. The core idea is really strong though, with some more content and sound this could be a really cool little road trip game! :)
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Thanks! The radio idea is actually really interesting. I hadn’t thought about treating the music as something in the car rather than just background music, and that feels way more fitting for this.
I also like your point about things passing by on the road. I was trying to keep the decision between shortcut/detour as the main thing you’re thinking about, but I can definitely see how the safe stretches especially need something happening so they don’t just become waiting for the next choice.
I’m curious. If there were a radio, would you want it mostly as chill background music, or would little radio interruptions/weather reports/news/etc. make the drive more interesting for you?
Thanks for the detailed feedback :)