What a fun but simple concept. Reminds me of mountain climbing and managing a stamina bar in games like LOZ: BREATH OF THE WILD or SHADOW OF THE COLOSSUS.
The leaf (or whatever it is) being a homing beacon was a bit frustrating. Visually I would have liked a little more polish to it.
Very cool concept. I thought the snail was charming enough to carry the game, and the challenges were just difficult enough to keep me engaged.
Excellent submission!