Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

IgorYakunin

51
Posts
2
Topics
16
Followers
5
Following
A member registered Apr 29, 2025 · View creator page →

Creator of

Recent community posts

Thanks! Will check! 

TY, Philip!

Ha! Thank you!

Thank you!

If you find all the hidden objects — tell me which scene was your favourite! Feedback on difficulty is super welcome too. If you enjoy Hollowmere, a rating on the jam entry helps a lot: /jam/ai-jam-5/rate/5213725 :)
Hi all! I just released a big v2.0 update for [b]Hollowmere[/b] — a cozy hidden-object game set inside a layered papercraft storybook. A sleepy forest witch has misplaced things from your favourite fairy tales — a glass slipper, a tiny crown, three rather ambitious beans. Peek behind mushrooms, lean around branches and help her put everything back. [i]Play free in your browser:[/i] https://igoryakunin.itch.io/hollowmere What's new in v2.0: - New parallax scenes - More hidden objects and storybook pages - Performance improvements It's also my submission to AI Browser Game Jam 5 — if you enjoy it, ratings and feedback are super welcome. Thanks for checking it out!

Got you! Thanks!

Thank you!

Thank you! He is a friend of mine. Really talanted musician. 

I've optimized it to the max. IDK why it can't run on older pc. 

The Thank you!

Thank you very much! I am really afraid to fix anything right now because I spent all night making it work for browsers on Mac as well. Somehow managed - but I afraid to touch it.  After the jam I will make polish. Also need to send a ticket to default team regarding rendering webgl on win and mac. 

Thank you! Appreciate it!

Thanks!

Thank you! Sure!

Holy sh. Castle transformer - kudos man! 

MUSIC a bit weird but I really like the idea. Good job. 

Man! This is so nice. 

I love the graphics. Really looks like polished game. 

Thanks!

Hey there! Thanks! I have made update. Check the animation=)

TY!

The gold bands stay fixed. The white needles and X/Z numbers show your live state and should change, but some crossings only affect the hidden Y value, so not every move is visible. Moving left means reaching X = -1, not pressing a left key. For level 6, try W, W, S, W before the first eye.

Thank you!!!

Thanks for trying it! It is more science thing (but would be nice if it get you to read something about q braids).

 This was made for the Quantum Game Jam. The theme is quantum braiding, so you play as the red strand and cross the two strands beside you. Each crossing changes the simulated quantum state, and the order of it matters. Your goal is to get both gauges into the gold zones before the test ends. When the eye opens it measures you and stops movement, so wait for it to close. For the first round, go down once and then back up.

Hello

Hi Guys,

My tiny dream come true finally because I finally managed to create evolve style game with good graphic. 

Create creature that will walk to the end. 

Free, Browser

https://igoryakunin.itch.io/subject-03


v

Haha!

Thanks!!!

Thanks!

Thanks!

TY!

Man! Thank you very much! Appreciate it!

Man! Huuuuge thank for that. I have fixed and updated. It was very weird tbh. 

Splitter duplicates, filters sort try split after inverter.

Thanks, for noticing. During playtest I havent got this problem but i have checked and actually there and could appear sometimes. Have fixxed that and refreshed the build. It was convention mismatch. 

Hey there! Thanks! The main idea was to play with mouse and I have added keyboard controls for those who get used it to it. I think this is a weak part as well (it's just because camera angle and movememnt pattern). But anyway - hope you enjoyed it. 

Mediocre stuff by mediocre guy. He is just popular because he saying what people want. Nobody in their mind will respect that.