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Cool idea! The clustering orbs mechanic is fun :) I was having trouble with the mobile controls though. Especially when the orbs were near the left and right side of the playing field, there was not enough space to swipe them back to the center. I could also see this work in a not-time-limit context, something like a puzzler where you have to feed some creature a certain combination of orbs, where size (portion) and color are goal indicators.
Thank you for the feedback!
Unfortunately, I didn’t have enough time to fully optimize the game field for mobile controls. The issue with the movement speed of the spheres on mobile devices also remains unresolved. In the desktop version, the spheres move a little faster, so the game is easier to play there.
And a special thank you for the idea of how else this mechanic could be used :)
Interesting concept with the scaling difficulty. It took me 7 or 8 tries just to clear the second level. It is especially painful when you are missing just 1 point of blue or yellow. 😂
It is awesome how the other orbs slow down while you are aiming. It would be great if time slowed down too.
5 stars. Great job! ❤️
Thanks for the feedback! Regarding stopping time, I couldn’t decide for a long time whether I should slow it down or not. Now I’m leaning toward the idea that I probably should have added it after all.
Yeah, it’s easier if you play on a mobile phone, but aiming on PC is tough when you're also pressed for time. 😄
So unique! I was having a lot of fun even though I wasn't too good at advancing.