The game looks and sounds amazing. I love the background lore, and using a medieval setting for an anomaly hunt was a REALLY good choice. Some of the anomalies were really hard to spot, and I only ever got as high as round 8 before I messed up and had to start over. Still, this was really fun to play, and you should be proud of it. There was one anomaly I found that made me burst out laughing (I only found it once, though!), so another point to you. Good job.
Viewing post in The Ninth Witch's Jail (Hawktober Jam 2026) jam comments
Thanks!
I made it so once you spot an anomaly, it does not come again. There are 30 anomalies so hopefully you see only different ones in a single playthrough.
Working on a post jam version for Steam, I added a zoom functionnality, so you can have a better look at the anomalies that are in the cell or on the ceiling.
I've been told multiple times the game might be too hard, I hoped that the hint system would help, but maybe I should remove some of the hardest anomalies.
Wait... There's a hint system!?!? Also, I don't think the game is hard. I got to room 8 quite a few times without much trouble. I honestly think the 'problem' with these kinds of games is that the room starts looking very much the same once you go through it enough times. That's not a game issue, that's what happens in the human mind when it gets tired. It misses things, it loses focus. That's not on the dev.
Yeah, didn't make a good job for the tutorial ^^' there are optional hints about the position of the anomalies in the small room to the right just before entering a new loop. Will put more emphasis on it for the next iteration.
Tried several anomaly games for research, and I felt like the frustration came when I missed an anomaly but had no idea where or what it was. While trying out one of the game, I had enough and just searched for a guide with all the anomalies. I found out that having that information t didn't diminished my pleasure at completing the game. So I decided to add something similar to my game but with only the locations, so the player can still have the joy of discovering what the anomaly is.