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(+1)

I like the concept, the tank control is fine for me, as long as i don't use backward or S.  Need more polish obviously but the core concept is fine. I think the enemy collider is too big, Also i think enemy should spawn outside the screen, not inside. That way, player won't accidentally hit into spawning enemy and lose health. Nice submission!

Thanks! Yeah, you're right—I should have set it up so the bugs spawned off-screen, and handled the hitboxes differently... I was too lazy to make proper hitboxes for the enemies, and the spider's webs actually kept breaking because of the hitboxes.