Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Promote your game here!

A topic by TheCatGameCompany created Jun 09, 2024 Views: 60,017 Replies: 1,368
Viewing posts 901 to 920 of 950 · Next page · Previous page · First page · Last page

I created a puzzle game that literally mirrors the natural deduction of intuitionistic propositional logic, but you don't need to be a logician to play it, nor do you need to know formal logic.

https://zenrosadira.itch.io/modus-ponens

The goal of the game is to figure out which shapes can be "lit up" and find a way to do so, which is secretly just the representation of a theorem proof: the shapes are propositions, their contours are connectives, and the light represents truth.

With every solved puzzle, you earn a score and receive the proven logical formula as a badge.


(+1)

hi zenrosadira

Feedback for feedback?

I'll play your game, leave honest feedback, and I'd appreciate it if you could do the same for my game.

Here's my game: https://evernotebot.itch.io/secondbrain


Still looking for balance feedback on my PvP deck building strategy game! :) 

https://ancientechoes.itch.io/ancient-echoes-tactics-eng

Hey! Wanna do a quick game feedback exchange? I’ll play your game and give you honest feedback if you do the same for mine. 👍
link my game: https://emzizl.itch.io/kosmo-ultimate

New free HTML5 demo — Hushline. Silent shots unless you're seen; alarms in 10 rooms. Demo is rooms 1–3 in the browser.


https://shellsharker.itch.io/hushline

Hey! Wanna do a quick game feedback exchange? I’ll play your game and give you honest feedback if you do the same for mine. 👍
link my game:  https://emzizl.itch.io/void-runner

(1 edit) (+1)

Keyboard Hammy by HammyNest

Hey! Wanna do a quick game feedback exchange? I’ll play your game and give you honest feedback if you do the same for mine. 👍
link my game:  https://emzizl.itch.io/void-runner

**Looking for a Naruto - inspired avn ? **

The newest version of *A Ninja’s Return*  just dropped!

It’s an unofficial fan-made story-driven relationship VN set in a familiar village after a tough battle. Explore, build connections, and see where the journey takes you.

I’d love to hear your thoughts — what do you like so far, any favorite moments, or suggestions for future updates?

Check it out here:  

https://mouseketeer2026.itch.io/a-ninjas-return

(This is an unofficial fan creation only.)


(+1)

Hey! Wanna do a quick game feedback exchange? I’ll play your game and give you honest feedback if you do the same for mine. 👍
link my game: https://emzizl.itch.io/kosmo-ultimate

(1 edit) (+1)

Delulu is the Solulu

An obsessed fan does the impossible to keep her favorite K-Pop idol group forever. Will she succeed in kidnapping them all?

  • Calendar & Task System: Plan your daily routine—manage your resources, hide evidence, and keep the members under control day by day.
  • High-Stakes Management: Balance your obsession with keeping a low profile before society catches on.
  • Playable Act 1 Demo: Experience the setup and first phase of your plan in this initial release.
  • 5 endings: One good and the rest are bad endings.

Can you pull off the ultimate abduction? Download the Act 1 Demo now and see if you have what it takes to protect your idols from the outside world.

Enjoyed the game? Leave a review or comment below to tell us which ending you unlocked!


https://standard-operating-proc.itch.io/delulu-is-the-solulu

Hey! Wanna do a quick game feedback exchange? I’ll play your game and give you honest feedback if you do the same for mine. 👍
link my game:  https://emzizl.itch.io/void-runner

(+1)

Masid by Rawtier (itch.io)


Version 1.9.4 — fewer interruptions on mobile

This update tackles an annoying phone issue: holding or dragging in the game could highlight text or open your browser’s search menu during a fight.

What changed

  • Stronger protection against text highlighting across the arena, labels and controls.
  • Added protection against long-press menus and accidental dragging.
  • Text selection and paste remain available in sign-in fields.

The latest joystick controls remain: push left or right to dash, hold to run, up to jump and down to slam. Centre or release the stick to ready another dash.

Gameplay and touch-control checks have passed. Real-phone feedback is welcome—if highlighting still happens, leave a comment with your phone model, browser and where you were touching.

Play OVERDRIVE free in your browser →

Hey! Wanna do a quick game feedback exchange? I’ll play your game and give you honest feedback if you do the same for mine. 👍
link my game:  https://emzizl.itch.io/house-misi

void runner is cool mate graphics  are awesome did find it a little hard to understand what I'm avoiding and collecting though so I have died about 20 times :0 lol great smoothness and feel of movement is fluid on mouse addictive I like my friend well done maybe a key that shows what goodies you can collect because they all look like you can collect at the start lol ill play some more on diff  level setting as well stay safe man thanks for reaching out brother ;)

(+1)

https://peevbyte.itch.io/no-mans-pixel
https://youtu.be/2OjQdKhLmBI

DIG IN. HOLD THE LINE.

Somewhere in the mud between two armies lies a strip of land no one owns. Your orders: hold it for six days.

No Man's Pixel is a real-time trench-defence strategy game in hand-made pixel art. By day you dig, string wire and fortify. When the whistles blow, waves of infantry, tanks and aircraft come for your line, and every metre of trench you dug decides who comes home.

HOW IT PLAYS

  • Build your defence. Dig trenches anywhere on the map, lay barbed wire, place machine-gun nests and dugouts, and turn ruined farmhouses into strongpoints. One line won't be enough; a deep system of fallback trenches might be.
  • Command, don't micromanage. Your squads take cover, choose targets and fall back on their own. Right-click to move or order an attack, and spend command points on five battle orders: artillery barrage, reserves, rally, repair, flares.
  • Face an enemy that adapts. Every day the enemy picks a tactic: gas attacks, tank wedges, storm troopers, sappers tunnelling under your line, snipers, air raids, pincer moves, or sheer weight of material.
  • Fight through everything. Rain, fog, gas, night assaults lit only by searchlights and flares, zeppelins, dogfights overhead and shell craters that reshape the battlefield.
  • Survive the chaos. 52 random events mean no two campaigns play out the same, on procedurally generated maps.

EVERY MAN HAS A NAME

Your soldiers have names, ranks and stories. Survivors become veterans (6 ranks, 15 perks), squads chatter over the radio, and the music swells as the fighting grows heavier. When it's over, a chronicle remembers what happened and who didn't make it.

KEEP COMING BACK

  • Campaign: hold for six days. Each victory unlocks new structures in your Engineer's Book (searchlight, minefield, anti-tank gun – more on the way) and raises the campaign level.
  • Endless mode: how long can you hold?
  • Tutorial: a guided first day teaches you the basics.

MOD IT

Change values, add your own units, squads, enemies, events and graphics. A full modding guide is included.

FEATURES AT A GLANCE

  • Real-time trench defence with free-form trench digging
  • Hundreds of soldiers on screen, tanks that tilt into trenches, aircraft and zeppelins
  • Squad AI with morale, cover and retreat
  • 8 enemy tactics, 52 events, dynamic weather and night battles
  • Veterans, named soldiers and an end-of-campaign chronicle
  • Unlockable structures and rising difficulty
  • Dynamic soundtrack and radio chatter
  • Modding with custom pixel graphics
  • English & German

CONTROLS

Left-click: select / build · Right-click: move / attack · 1–5: battle orders · F11: fullscreen

STATUS

No Man's Pixel is in beta (0.10). Feedback and bug reports are very welcome in the comments.

The game depicts war violence and pixel blood. It is set in a fictional front inspired by the First World War.

EXE is not signed. Sorry! I'm soooo Indy Developer...

A NOTE FROM THE DEVELOPER

Hi, I'm the person behind Peevbyte. I'm a 42-year-old dad with a full-time job in medical technology, and for as long as I can remember I've dreamed of making the games I wanted to play. With AI assistance, I'm finally building them in the few quiet hours between work and family.

I know AI in game development is a controversial topic, and I don't take that lightly. That's why this page carries the AI disclosure. For me, it's the tool that lets me finally act on ideas that would otherwise have stayed in a notebook. The vision, the design and every decision about how this game should feel are mine.

To every full-time developer, artist and composer out there: thank you. I have the deepest respect for your craft, your skill and the years you've put into it. Your games are the reason I wanted to make one in the first place.

Thanks for playing, Peevbyte

Play my new beta Sonic the hedgehog origin span! a game made entirely on PenguinMod has a bit of ordinary sonic rom hack in it, but i'd say its pretty fun to hide from the EXE! Link:


https://soniccrtr.itch.io/s1os-sonic-the-hedgehog-origin-span

(+2)

Hi everyone! I've just released Orbital Purgatory, a small one-button arcade game you can play in your browser, on phone or PC.

You orbit a planet and tap to fly to the next one. Skim its surface as you land for a PERFECT and your multiplier climbs. Miss, and it's over.

  • A daily challenge: the same universe for everyone, harder as the week goes on.
  • A weekly prize and a six-week season, with sets you can only win, never buy.
  • Leaderboards checked on the server.

No ads.

t's made by one person and it's my first release here, so any feedback helps a lot.

Play it here: https://enednarf.itch.io/orbitalpurgatory


Recent developer notes:

https://enednarf.itch.io/orbitalpurgatory/devlog/1687392/orbital-purgatory-is-ou...

Weekly ranking prize + season 1st skin set reward revealed:
https://enednarf.itch.io/orbitalpurgatory/devlog/1687560/the-weekly-prize-and-a-...

Thanks for your support <3

(+1)

Hey! Wanna do a quick game feedback exchange? I’ll play your game and give you honest feedback if you do the same for mine. 👍
link my game:  https://emzizl.itch.io/void-runner

Sure mate! As soon as I have a bit of free time I'll play and reply here with my feedback!
Thanks so much for your time and your comment!

HIEneDnarf

Feedback for feedback?

I'll play your game, leave honest feedback, and I'd appreciate it if you could do the same for my game.

Here's my game: https://evernotebot.itch.io/secondbrain

(+1)

https://missm1.itch.io/de-noctis-natura

Hi! Happy to join this lovely community. I'm working on a Victorian romance, mystery, and vampire visual novel. As a solo dev and beginner, I know I have a lot to learn! I used AI for the backgrounds and music, but I did all the character art, writing, and coding myself.

The full story is out now for free, and an English version is coming soon! I'd be super grateful for any feedback if you try it. Also, if you have any horror, gothic, or romance games, please share them—I'd love to play them! :D"

---- ESP: 

Hola! encantada de integrarme a esta comunidad. Mi juego en un visual novel de romance, misterio y vampiros ambientado en la epoca victoriana. Soy nueva en esto y sé que aún tengo mucho q mejorar. Es un proyecto hecho sola. Los fondos y la musica esta hecha con ia, pero los dibujos de los personajes y el guion como la codificacion fueron mios. Estoy empezando y pronto lanzaré una version en ingles. Si alguien lo prueba y me puede dar retroalimentacion estaré muy agradecida, aprovechando además si alguien tiene juegos de tematica de horror , gotico o romance que me comparta para jugar, yo feliz tambien lo pruebo. :D

(+1)

Hey! Wanna do a quick game feedback exchange? I’ll play your game and give you honest feedback if you do the same for mine. 👍
link my game:  https://emzizl.itch.io/kosmo-ultimate

HI Miss Matanza 1

Feedback for feedback?

I'll play your game, leave honest feedback, and I'd appreciate it if you could do the same for my game.

Here's my game: https://evernotebot.itch.io/secondbrain

https://aloneamek.itch.io/the-miner  

Your first day at the mine was supposed to be routine. It didn’t take long for the darkness to notice you. This demo is just the beginning.

◈ CONTROLS

▸ Movement — WASD 

 ▸ Toggle Flashlight — F

 ▸ Interact — Left Mouse Button 

 ▸ Languages: Turkish, English

✦ “The full version of the game is planned to be released on Steam.”

its little bit old demo but i need feedback

Hey! Wanna do a quick game feedback exchange? I’ll play your game and give you honest feedback if you do the same for mine. 👍
link my game:  https://emzizl.itch.io/kosmo-ultimate

You like BFDI?

You like Clicker games?

Then i got the thing for you!

BFDI CLICKER!

Hey! Wanna do a quick game feedback exchange? I’ll play your game and give you honest feedback if you do the same for mine. 👍
link my game:  https://emzizl.itch.io/void-runner

(+1)

The game is okay. Rift shards spawn so far apart, and the music could be louder. I didn't get super far. I only got to the frozen sector.

(+2)

NIGHTWATCH AT THE GATES OF NIEBO

NIGHTWATCH AT THE GATES OF NIEBO is out now in itch.io
play it now
(+1)

HI Sofus

Feedback for feedback?

I'll play your game, leave honest feedback, and I'd appreciate it if you could do the same for my game.

Here's my game: https://evernotebot.itch.io/secondbrain

HI 

motax61127@cwsgear.com

Feedback for feedback?

I'll play your game, leave honest feedback, and I'd appreciate it if you could do the same for my game.

Here's my game: https://evernotebot.itch.io/secondbrain

(+2)

Hello everyone,

I'm not a here to promote a Game but my new VN Engine 


TRY OrbitEngine NOW

This engine is a full No Code engine where you don't need any coding/scripting skill to create your game. Your creativity is your only limit.

My goal was to give anybody who has a great story to tell the possibility to share it to other through game.

The engine features : 

  • Full no code editor
  • Live preview that show your game modification live directly in the editor
  • Graph view of your story to never loose track.
  • Multi-characters managment (Create characters, add different emotion....)
  • Animated characters. You can easily add animation to your characters through sprite sheet or rigged animation
  • Integrated 2D Rig animation tools. Give life to your 2D characters with the Rig tool
  • Create your 3D scene. You can create your 3D scene and switch from 2D to 3D and 3D to 2D seemlessly (Experimental)
  • Add effect (shake, flash, ....) to characters or camera
  • Particles system. You can add Rain, Flower petal, and other particle in your game 
  • Easing transition : Create your custom or pre-configured curve transition to get the perfect transition
  • Full sound system : music and sfx
  • Custom variable and function
  • Parallaxe background
  • Translation system
  • And many more....

Thank you for reading and I hop you give a try.



HI  orbitengine

Feedback for feedback?

I'll play your game, leave honest feedback, and I'd appreciate it if you could do the same for my game.

Here's my game: https://evernotebot.itch.io/secondbrain


I will try it. Though i don't need nor want a AI co author, but i guess that's an optional part ?

(+1)

Of course you can 100% create without AI. This is an optional part. I invite you to join the discord to keep up with updates. 

Every engine update is compatible with games made on previous engine version.

Discord

Ok nice. I've tried it and it looks interesting, but i've had some issues. Actually I couldn't manage to do such basics things as modifying the character apparition in the scene. There was no "modify" button and I was stuck with the same character appearing on the left and no way to change the character appearing nor the side where it was coming. There were a few basics issues like this...

Hey, 
So the new 0.3 release should be out as you read my reply. To modify anything click on the element and modify it in the inspector window.

I will make tutorial when I have time.


Nearly everything use the inspector window that you can re-open if you close it in the "View Tab"


Thank you for trying I hope you will enjoy this new update that bring a new level for animating.


Hum... sorry but it's still the same for me... Nothing appears in the inspector window and i can't modify this parameter.

Okay strange. 

At least do you see inspector ? If yes click on the "Show Character" node in the inspector it's at the moment you show the character that you define where it appear. 

If you need more help I invite you to join the discord 

https://discord.gg/AKJF7yTph

(+1)

hi i got this tails adventure sea fox space game
https://motax61127cwsgearcom.itch.io/tails-adventure

Hey! Wanna do a quick game feedback exchange? I’ll play your game and give you honest feedback if you do the same for mine. 👍
link my game:  https://emzizl.itch.io/void-runner

(+1)

I'm currently in progress The Forest inspired low polly psychedelic survival horror game. Basics almost done but I need some bug testers and feedbacks. Slowly the story devolpped after that point. Be patience I'll let you know guys.

(+1)

hey try  this one https://motax61127cwsgearcom.itch.io/drawer-from-house-of-puso

Viewing posts 901 to 920 of 950 · Next page · Previous page · First page · Last page