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A jam submission

Weak Ass WizardsView game page

Support your wizard party to defend your town from the monster invasion!
Submitted by KingDragonMoon — 28 minutes, 52 seconds before the deadline
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Weak Ass Wizards's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#103.2503.250
Graphics#113.4173.417
Theme#153.1673.167
Overall#153.1463.146
Gameplay#172.7502.750

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Great idea of turn-based role-playing game! To be honest gameplay for meditative people that dont hurry to something and ready for slow play. It can be more intense if u increase responsiveness of all controls, including chosing of characters - try to play in Divinity Original Sin 2, for example - you will see how u can workaround with your HUD and bring more visuals to a player.

I really like the art and animations - its awesome! The music feels great too, so if u add some sfx on attacks and click it can be interesting too.

You did a great job, I think its great base for the future project <3

HostSubmitted(+1)

A cool premise for this kind of turn based game where you have to play support! I would have liked to explore it more, but my game got softlocked I think (UI disappeared), plus it was a little tricky to control the units so I wasn't very effective in battle. I liked focusing on just the support wizard and letting the other wizards auto-battle. It's a really good start to a turn-based tactics engine and an interesting twist on the unit you control!
Submitted (1 edit) (+1)

A strategy game, that is nice. The graphics are nice. The controls could be a little better, but it was still good. 

Submitted(+1)

Made it into wave 2 here. I think you've got a solid concept, but the controls/pacing really hold back your game's main ideas. I'd be curious how your game would play differently with more streamlined controls and the ability to select/instruct wizards directly rather than needing to go through the commander—most of the slow pacing issues I felt when playing came from navigating the UI and using the controls to setup everything for my turn.

Submitted(+1)

A little clunky to play, but I managed to get the wizards to attack.  Looks like buffing your allies is one of the better strategies for keeping your teammates alive it seems.