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Played the web version. It took until around round three or four to realize that Spades and Clubs play a double role: they’re the enemies, but they also carry the attack. Diamonds and Hearts were much easier to grasp.
Because of how the mechanics work, after a couple of tries, I kept Chrome’s Gemini open alongside the game as a way to double-check the rules.
The design is clever: running the whole game flow on a single deck of playing cards is a really interesting idea.

A clearer explanation of the numbers would help, if possible. For example, it isn’t obvious why player attack, enemy attack, and healing stats grow so much, or how much each special hand (Pair, Full House, Flush, and so on) adds.

On the web version, for players outside English-speaking regions: if the browser language isn’t English, the game seems to default to Spanish. A language option in the web trial would be a nice addition.

Thanks for playing and for the detailed feedback! The confusion around Spades and Clubs was especially useful to hear.

I’ve just prepared a small update that makes the tutorial clearer: they’re enemies, and playing them attacks them using Weapon × Mult. The hand tracker also now shows each poker hand’s current bonuses and how they grow at the next level.

I fixed the web trial’s language fallback too: unsupported or missing browser languages now default to English instead of Spanish.

There’s still room to make the numbers easier to understand, but I’m keeping the interface compact and improving the explanations where they’re most useful. Thanks again—it’s encouraging to hear that the single-deck design clicked with you! :D