Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Promoter

5
Posts
2
Followers
8
Following
A member registered 82 days ago · View creator page →

Creator of

Recent community posts

Played the web version. It took until around round three or four to realize that Spades and Clubs play a double role: they’re the enemies, but they also carry the attack. Diamonds and Hearts were much easier to grasp.
Because of how the mechanics work, after a couple of tries, I kept Chrome’s Gemini open alongside the game as a way to double-check the rules.
The design is clever: running the whole game flow on a single deck of playing cards is a really interesting idea.

A clearer explanation of the numbers would help, if possible. For example, it isn’t obvious why player attack, enemy attack, and healing stats grow so much, or how much each special hand (Pair, Full House, Flush, and so on) adds.

On the web version, for players outside English-speaking regions: if the browser language isn’t English, the game seems to default to Spanish. A language option in the web trial would be a nice addition.

  1. English isn’t my first language, so I used an AI model to translate screenshots of the How to Play and reward screens. That way the explanations read clearly, but native speakers can better judge the original wording.
  2. Really enjoyed this one, it has its own identity. It looks like Tetris, but you think differently: while one piece is falling, you’re already picking the next one from the rack. That took a while to click and made the first few encounters a bit steep. Played three runs, best was encounter 10.
  • 加载大概两、三分钟,浏览器是 Chrome ,等起来,倒不觉得太久。
  • 打到第四关的时候有点卡。但抽到弓箭手,直接打后排,难度马上就降下来。
  • 招募没有问题。合成的部分,游戏里可能需要加个说明,我看了上方玩家的的回覆,才去试这个机制。另外知道还在原型阶段,不过如果敌方角色的特性也能说明一下,会比较好决定用什么策略。
  • 会继续玩。有玩到枪兵,但用起来总觉得不如守卫加弓箭手的组合顺手。如果招募时,能有更多选择会更有动力,希望能开放更多角色一起上场。

第一回合就卡住了,画面没办法滚动,看不到我方的卡牌。浏览器是 Chrome,屏幕 1920×1080,Windows 缩放开了 125%。现在完整的双人对战 TCG 越来越少人做了,武侠题材的更少见,等修好了,再来试玩看看。

玩起來很輕鬆,節奏也很快。
平常比較少玩動作 Rogue-like 遊戲,一開始繞了很久才找到 Boss。和攻擊升級相比,速度增益的效果好像沒有那麼明顯。