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A jam submission

The Commander Can't CommunicateView game page

Soulslike boss seeking eligible singles. The helm stays ON. Any recent murder rumors are false.
Submitted by Futotori (@futotori) — 7 hours, 46 minutes before the deadline
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The Commander Can't Communicate's itch.io page

Results

CriteriaRankScore*Raw Score
Category: Cinematography#214.5944.594
Visuals#874.5004.500
Story#1004.1564.156
Category: Music#1153.8123.812
Overall Experience#1164.1564.156
Category: Voice Acting#1352.4062.406

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Content Warnings
The Commander Can't Communicate is a dark fantasy romance. It contains: Depictions of violence and blood, including a stabbing Death, grief, and mourning Body horror Religious persecution and thematic content Themes of social anxiety and isolation Suggestive content

Log Line
Soulslike boss seeking eligible singles. The helm stays on. Any recent murder rumors are false.

Team Credits & Cast
Lauren Baker Lead Writer Deborah D'Antonio Writer Red Editor Dax (Futotori) CGs Artist Natalia Foltyn Sprite Artist Calnite UI Designer / Itch.io page / UI Programming assist Zack Composer / Sound designer Nawal Programmer LeslieEmpty Marketing / Chibi artist Biestibelzer Early Plot Concepting

Work Start Date
11th September

Which engines and/or plugins did you use? (NaniNovel, Light.VN, etc.)
Ren'Py

University League Participant

No

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Comments

Submitted

The menu is beautiful, but it could be a little more functional, the text could be a tad brighter and always visible not only when hovered, also there should probably be some empty space, I was reloading the game, and ended up accidentally clicking start multiple times, while trying to skip "opening cinematic".
The art is great, and although I didn't play dark souls the story seems interesting. The choice screen also looks nice.

Submitted

Very interesting Demo! I love how it's set up with the cinematography. The pacing itself and the story is also interesting for the demo! My only nitpick is that the dialouge boxes were hard to read since they were so small (i was however playing on the web version.)

looking forward to the full thing! The intro def had me being suspicious for her and a reminder that it is in fact a dark souls inspired game 😂

Submitted

What a fun idea to set a political intrigue/romance in a soulslike world. (and the Komi joke as the title...) Definitely made me want to check it out. Great pacing and kinetic-comic like storytelling especially in the opening dream. I think the only thing I'd nitpick is that the little 'plink' the UI makes on hover is a little harsh/not fitting the vibe. 

Boring

Submitted

Awesome awesome visuals!!! Dax cooking as hard as always <3

It's actually insane that every few dialogues gets a new camera angle with such polished art and cinematography! I love the intrigue set up with the initial 'dream' sequence too :D

A common Dax W. Glad you're vibing with the art direction, we think it has a lot of potential! The intrigue bit too 👀

Submitted (1 edit)

That was an awesome prologue, it was short, but the writing is really tight

spoilers:

the intro scene was really well written, so much so that I feel the commander's loss super well

also with the fun subtext of the commander being a souls boss (even if in just vibes and not literally), Solenne seemed like the Lady Maria or the Malenia type, so her death also means no superboss for whoever chosen-tarnished-undead-hunter-one is gonna show up in the far future when the kingdom falls to ruin lmao 

then again, dead doesnt mean gone in souls games, so maybe they get their superboss fight, but not for our poor Commander :( 

Appreciate the compliment! I'm so glad the writing helped immerse you into the game. You're right on the money with your Souls references, haha. And uhhh yeah no comment on any... superbosses 👀

Submitted(+1)

We need a full game STAT. That was beautiful and serene. Solenne, we miss you, come back. AMBROSE CAN YOU CALL ME. MY PHONE NUMBER IS-

ahem.

I love this so much. I can't wait to see more of it!

Agreed. We're on it! 🫡 Ambrose... Solenne... you're so valid. 

Thanks for leaving this lovely comment!

Submitted(+1)

The amount of character art just in this demo is wild, the whole experience is so cinematic and well choreographed! Really awesome game and a great concept, I definitely want to see the full thing!!

Submitted(+1)

A very nice teaser of the game! It captured my attention immediately, very immersive!

It was a bit difficult with the text box showing up in different places on the screen, but I got used to it. It played well with the aesthetic. The character designs are great, too!

Good luck finishing this project!

(+1)

Thank you for the kind words! Glad to hear that we hit our goal of a short, immersive little experience. I also ppreciate the well wishes, the team is super motivated to see this project through! 💪

(+1)

That was a cool prologue! Would love to play the full game someday soon.

(+1)

Thank you! Our team is working hard to make that a reality 💪

(+1)

absolute ~ p e a k ~ premise and cinematography

only thing that took me out of my immersion was audio cutting out suddenly on transitions and music not looping properly (ambiences can also be a bit overwhelming at times), but i love the distinct personality that this has - as well as how everything blends together in establishing this personality.

looking forward to the full release !!

(+1)

Thanks for the kind words, jnsa! Happy to hear you're excited for more. And not to worry, we're getting ready to release a post-jam polished build with those audio fixes soon!

Submitted(+1)

 Yes please, I would like a soulslike dark fantasy romance. You already had me at the premise.  Love the character art and will surely follow to keep up with the project!  (also a wonderful UI as well!)

(+2)

Thanks for dropping a comment! Super appreciate the kind words. Glad you're vibing with the premise as much as we are, much more to come soon!