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MEOWCHA's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #1 | 4.545 | 4.545 |
| Overall | #3 | 4.273 | 4.273 |
| Fun | #5 | 4.000 | 4.000 |
| Use of AI | #6 | 4.273 | 4.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you use AI?
Made by funkyape with Claude Code (Anthropic). Claude Code wrote the code and the texts, built the levels and drew the pixel art in code; funkyape directed, playtested and decided what stays. Generated with AI: the reference picture for the look (ChatGPT), a few background props, two concept pictures and MAX SUCKTION's body (Z-Image Turbo, Apache 2.0), and the factory and tower music (ACE-Step 1.5, MIT licence).
List of Team Members (name or pseudonyms)
funkyape
How does your game fit the restriction?
Every input moves the active body: left, right, jump and down, and the robot's charge is two taps of left or right. The cat drops out of the rear hatch with Down and jumps back in. Levers, plates, doors, checkpoints and resets all work by touching, landing on or walking into things. In the crane, the same four inputs move the cab and the magnet. There are no action buttons and no menus: any movement key starts the game, and the volume is a speaker the cat touches.
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Comments
Love the idea of a small cat piloting a big robot and hopping out of the rear hatch to solve each level together. The two ways of moving play really differently. Great job!
nice little game did you find any tools for ai sprites ? does that exist. You did a good job polishing. I like the cat bot at the first few minutes i was a bit clueless but then i found the way to the woof. it was challenging enough. you plan on working it out further :)
Thanks for your kind feedback!
No, currently no special tool or workflow for sprites and working on improvements of the tool chain.
I plan to make a full game version of this since I have a lot of ideas 😁
great game, the movement differences between the cat and robot added a nice duality
Fun game with a lot of polish!
Thank you all for playing and for the kind words! Glad the cat and mech split works for you. "Fun but hard" is noted: the timing rooms get a look after the jam.
This game is really well put together with new and different puzzles from many other puzzle platformers. Really well done. Here is my playthrough:
Thanks a lot for recording a playthrough, that's a great thing to get!
Fun but hard and this is how it should be!
Well made game with lots of mechanics.
Really polished and fun!
This is a fun little platformer game, the different game play mechanics that you have for the mech suit vs the cat make from some good level design. I like it, its really well done! BRAVO!
Turned out really good! seeing people go so far as to build menu features into the level makes me think I should take out my pause button lol. You guys are hardcore.