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Maze rage game, an novel combination. Well about the rage part - I dunno, when ball after ball blocks your path and you have no agency over it - takes away a lot of fun.  At least this didn't raise my blood pressure like one other entry. But I couldn't enjoy the maze part because of it. Layout reminded me of navigating through dungeons of Daggerfall Unity using a 3D map, which I like doing a lot, only here there is a radar instead, and you can't simply kill whatever's in your way...