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Hey, I'm Eddy, a gameplay programmer working in Godot and Unity who led a six-person Godot team. This tactical roguelite sounds like a fun project to help build out, is it paid and what engine are you building it in? I also run ThirdAngle, making isometric pixel-art asset packs, and take on programming contracts alongside that. Feel free to reach out if that sounds useful.


Add me on Discord: edouard_m. More at https://edouardmurat.com/