Thank you, that makes sense! I'll start working on the fixes and the tutorial today. I'll make the first fight a tutorial with a detailed visual explanation of each stage, and add an aggression meter in the first phase to show how many times the minigame needs to be completed, plus a boss HP bar in the second phase. And special thanks for suggesting a visual indicator for success! Until now I only had a sound effect, and it clearly wasn't enough.
Hey! Sorry it took me so long to get the fixes done, I literally just finished them. If you don't mind, could you check if the minigames are easier to understand now, and if the tutorial and player feedback turned out alright? Thanks in advance!
As for the visual style, I was inspired by illustrations from old sci-fi books. They had a similar style.