Incredibly intriguing worldbuilding, and really strong writing to carry it through! The limited color scheme of the graphics also works incredibly well, especially for conveying a weird dark psychologically-tenuous apocalypse disco - great job! The character sprites in particular feel really dynamic and have such a strong sense of character - something which can be hard to pull off with so many masks in the designs! A really solid project all around - congrats to the whole team.
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Content Warnings
body horror elements, references to drug and alcohol use, non-explicit sexual harrassment, small number of flashing lights
Log Line
A night out after the end of the world.
Team Credits & Cast
criticalspell, dokkaebiryu, alisyons
Work Start Date
September 2nd
Which engines and/or plugins did you use? (NaniNovel, Light.VN, etc.)
Renpy
University League Participant
Comments
The world that has been built here is incredible, every single word was perfectly placed to give a sense of the oppressive nature of a crowd mentality. The struggle against what seemed inevitable, what I'm being told now is a bad ending, even if it was essentially how I would have reacted to the situation. The feeling was similar to my own experiences as a young adult trying to fit in, I don't know if that was intentional, but I think everyone should play this at least once.
The visuals on this game were really stunning! Fantastic colour combo, the backgrounds were really cool and I really loved the character art. Really awesome style. The phone was really cool. The game was great at giving a sense of growing anxiety and discomfort, and I liked both endings depending on your final choice at the end. Great work team!!
Bravo the world is well-crafted and offers plenty of choices. The blend of pixel art and hand-drawn character aesthetics works really well.
I can confidently say this has my favorite art style out of all the games I’ve seen in Spooktober so far! It’s completely my taste. I love everything about it, from the cards to the character designs.
If I had to point out one thing that could use a little improvement, it would probably be the UI. I think just refining the font and dialogue box a bit would make everything fit the overall art style even better.
I loved the dialogue, and the time-check feature on the phone was interesting. I enjoyed the consistency of the theme within the story. I thought it was presented wonderfully with strong aesthetic quality and cohesion. I played through both endings (so far?), and it took me about an hour.
PS: I love how the Death Tarot card looked so much..
I wish for all the art that you got that you did more work with visual story telling. but your inspirations are very clear and you wear them well, I really liked your designs, the characters are really unique.






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