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A jam submission

THY MOTHER TONGUEView game page

Don't follow the voice
Submitted by kiresu (@kiresuuu) — 1 day, 3 hours before the deadline
Rated by 13 people so far
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THY MOTHER TONGUE's itch.io page

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Content Warnings
Blood, violence

Log Line
Seeking warmth from the freezing ruins of an abandoned USSR, a wandering girl discovers a language that shouldn’t exist.

Team Credits & Cast
Art, programming, and writing by kiresu. Soundtracks from Leina Dream and FreeMusicArchive.

Work Start Date
9/3/2026

Which engines and/or plugins did you use? (NaniNovel, Light.VN, etc.)
Renpy

University League Participant

No

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Comments

Submitted(+1)

Absolute work of art.

Outstanding atmosphere. I dig the art style so much. It is the kind of game I will keep thinking about for a long time. At the music and sound really enhanced it. 

I must confess I didn't not figure out the code. I had to cheat and take a peak at the script. Even knowing the solution I still don't get it but that is on me, I am not a puzzle person. I actually really liked that it would show more hints after multiple attempts, sadly they were lost on me.

 I am glad I cheated as the second part of the game was so worth it! Wow!

Thank you for making this game!

Developer

Thank you so much for playing my game :p!!!

May I ask what about the code made you confused? I'd like to make updates to the puzzle, like maybe a third hint, and I think your insight would be very helpful!

Submitted(+1)

I am just genuinely not into puzzles. So maybe not the best case to optimize for. 

But one hurdle was not being sure if the system is case sensitive. 

My best guess was S52TG1

I don't know where the F is coming from. I couldn't tell what the letter on the second card was supposed to be so that put an hard stop at further progress.

Developer

Ah I see! It seems most of the problems come from the letters on the slips being potentially vague. I can have it so that Pechka reads out the contents of the slip when they are first obtained.

Thanks for the feedback!

Submitted(+1)

I loved the intrigue you created in the setting, and the visuals were absolutely fantastic. I really enjoyed the interactability as well - point and click is always super fun, and you executed it well! (although, the darkness of the setting and high amount of visual noise makes it a little bit difficult to distinguish interactable objects in the rooms - including things necessary to plot progression - so I would suggest making them stand out a little bit more)

Developer

tysm for the feedback and for playing my game :0!! I’ll definitely adjust the brightness levels and readability of objects once I can (though I thought I made sure to put all the necessary plot point items within the “flashlight” zone of any given room)

(+1)

I LOVE PSYCHOLOGICAL HORROR RAAAHHH

(+1)

me when the language is

(+1)

Captivating storytelling with so many little details that I had to play it again and it was just as fun the second time around!

(+1)

hes only gone and done it