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Assignment failed successfully: it was about making a game, not seven! Seven minigames, not levels, each requiring different skills. Very good! After killing the final boss the bugfinder in me wanted to try and let the star fall withouth catching it, but it was the fifth or eight attempt and I didn't feel like doing it again. Short, maybe not much replayable, but really fun!

My initial idea for the theme was to gradually expose a completely different game underneath the puzzle game. But then I got some ideas and figured it was easiest (but time consuming) to make new rules in each levels instead :D 

Thank you so much for your comment, I can let you know that the star will stop falling when it reaches the same y position as the player, haha!