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Blade Sight

1player anime style fighting game · By Addaline

Running on Linux with Proton 4.11-13

A topic by eknamore created 7 days ago Views: 54 Replies: 2
Viewing posts 1 to 2
(3 edits)

I wanted to try playing this game on my Steamdeck, and through trial and error i found that Proton 4.11-13 is the latest version that runs it. I hope this helps someone. Also, I created this Steam Input Layout (steam://controllerconfig/3593839953/3818172523) with basic mappings. (Nvm, I didn't see it has gamepad support, though its finicky. You'll firstly need to use some layout to enter settings and then choose the gamepad, which for me was the 4th one, and only then you can switch to regular gamepad layout)
 

Developer

about the 4th gamepad slot; i'm sort of surprised it's happening on linux, but that's how controllers appear on windows.

per the gms docs: https://manual.gamemaker.io/lts/en/GameMaker_Language/GML_Reference/Game_Input/G... (it's under the platform compatibility section) 
- game maker detects the controllers in the slots as they are assigned by the OS,  on windows 0-3 are xinput devices, and then 4-11 are direct input devices, typically filling in the first device detected into the first appropriate slot. blade sight doesn't have auto-detecting for the input slot set up, so that's why it needs to get manually selected

Well, the game is built for Windows, so it checks out. Add Wine\Proton layers and SteamInput's magic on top and the behaviour will surely be hard to predict.