Once I get most of it done, I will put a link to the JSONS for download.
All you will have to do is drop them in the "www" > "data" folder.
For a quick Lyric fix, follow these steps:
- Go to the data folder
- Make a copy of the SKILLS file onn your desktop in case you screw up.
- You are only changing 2 numbers, but you can copy the entire code below.
- Each ability is set apart by {Code}, so make sure the {} are there at each end.
- Scroll down to Id 691 and 692 . The abilities are right on top of each other in the code.
- Scroll right to the "scope":11"
- Change the 11 to 6. That's it. Nothing else. You can also copy and past the below, just make sure to not affect lines 690 or 692 around it.
- Save the file, then close the game if it is running and completely restart the game.
- If the game boots, you did it right. If it doesn't, copy-paste the backup from Step 1 into the folder and try again.
{"id":691,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"8 + (a.level / 10)","type":0,"variance":10},"description":"Perform a random number of physical attacks.\nDamage is based on Lyric's luck stat.","effects":[{"code":44,"dataId":51,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":" Gambit","message2":"","mpCost":15,"name":"Gambit","note":"<Cast Animation: 486>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":16,"successRate":100,"tpCost":0,"tpGain":0},
{"id":692,"animationId":519,"damage":{"critical":false,"elementId":0,"formula":"(a.luk * 10 - b.def * 2) + 1000","type":1,"variance":10},"description":"A series of powerful physical attacks. Damage is based on \nLyric's luck stat.","effects":[],"hitType":0,"iconIndex":0,"message1":" Jackpot","message2":"","mpCost":30,"name":"Jackpot","note":"<Cast Animation: 486>\n\n<Bypass Cooldown>\n<setup action>\nclear battle log\ndisplay action\nimmortal: targets, true\nperform start\nwait for movement\n</setup action>\n\n<whole action>\n\n</whole action>\n\n<target action>\njump user: 150%, 20\nmove user: target, front base, 20\nwait for movement\nwait: 1\nmotion thrust: user\naction animation\nwait for animation\naction effect\ndeath break\n</target action>\n\n<follow action>\n</follow action>\n\n<finish action>\nimmortal: targets, false\nwait for new line\nclear battle log\njump user: 150%, 20\nmove user: home, 20\nperform finish\nwait for movement\nwait for effect\naction common event\n</finish action>\n\n<Cast Animation: 486>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":16,"successRate":100,"tpCost":0,"tpGain":0},