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Is there a way for you to share your fixes? :D

I am so want to play OP Lyric. 

(1 edit) (+1)

Once I get most of it done, I will put a link to the JSONS for download.

All you will have to do is drop them in the "www" > "data" folder.

For a quick Lyric fix, follow these steps:

  1.  Go to the data folder 
  2. Make a copy of the SKILLS file onn your desktop in case you screw up.
  3. You are only changing 2 numbers, but you can copy the entire code below.
  4. Each ability is set apart by {Code}, so make sure the {} are there at each end.
  5. Scroll down to Id  691 and 692 . The abilities are right on top of each other in the code. 
  6. Scroll right to the "scope":11"
  7. Change the 11 to 6. That's it. Nothing else. You can also copy and past the below, just make sure to not affect lines 690 or 692 around it.
  8. Save the file, then close the game if it is running and completely restart the game. 
  9. If the game boots, you did it right. If it doesn't,  copy-paste the backup from Step 1 into the folder and try again.

{"id":691,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"8 + (a.level / 10)","type":0,"variance":10},"description":"Perform a random number of physical attacks.\nDamage is based on Lyric's luck stat.","effects":[{"code":44,"dataId":51,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":" Gambit","message2":"","mpCost":15,"name":"Gambit","note":"<Cast Animation: 486>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":16,"successRate":100,"tpCost":0,"tpGain":0},

{"id":692,"animationId":519,"damage":{"critical":false,"elementId":0,"formula":"(a.luk * 10 - b.def * 2) + 1000","type":1,"variance":10},"description":"A series of powerful physical attacks. Damage is based on \nLyric's luck stat.","effects":[],"hitType":0,"iconIndex":0,"message1":" Jackpot","message2":"","mpCost":30,"name":"Jackpot","note":"<Cast Animation: 486>\n\n<Bypass Cooldown>\n<setup action>\nclear battle log\ndisplay action\nimmortal: targets, true\nperform start\nwait for movement\n</setup action>\n\n<whole action>\n\n</whole action>\n\n<target action>\njump user: 150%, 20\nmove user: target, front base, 20\nwait for movement\nwait: 1\nmotion thrust: user\naction animation\nwait for animation\naction effect\ndeath break\n</target action>\n\n<follow action>\n</follow action>\n\n<finish action>\nimmortal: targets, false\nwait for new line\nclear battle log\njump user: 150%, 20\nmove user: home, 20\nperform finish\nwait for movement\nwait for effect\naction common event\n</finish action>\n\n<Cast Animation: 486>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":16,"successRate":100,"tpCost":0,"tpGain":0},

(+1)

Fixed. Thanks!

Now, Lyric rises up to the top of damage dealer chart. With a significant step over Oalston too.

The fixed Jackpot seems to have 100% hit chance, so you don't even need Sniper sight or Prowess band.

It cannot Crit. So, there is no point building her Crit%. Only Luck matter and it matters a lot. 

Working on it now, I lowered the damage multiplier by 1 for each and it seems to be in line, but still stupid high with a good Luck.

Ehhhhh why? Balancing?

Yes. I just lowered the multiplier by 1 and it's much closer to Meteo.  4 x 20k hits was a bit much.