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Kindling's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #111 | 3.154 | 3.154 |
| Use of the Limitation | #113 | 3.077 | 3.077 |
| Enjoyment | #115 | 2.923 | 2.923 |
| Overall | #126 | 3.000 | 3.000 |
| Concept | #155 | 2.846 | 2.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Godot
Use of the limitation
Yes
Cookies eaten
2
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Comments
The music definitely added to the enjoyment and presentation. Nice job!
Top-down shooters are the best, and this one is so fun!
It's a good game; it's quite fun to play.
Frenetic and fun—the choice of soundtrack makes a huge difference. After a while, I realized it pays off to just keep using the special move while moving among the enemies; it always recharges before the previous effect wears off.
Pretty cool! I loved the attitude of all the little characters how they were all cute but mad or screaming at the same time. Gave it a nice atmosphere :-)
I think the game is a bit chaotic and while I know that is what you were going for, I still feel like sometimes it felt a bit "unfair". Like for example your projectiles seem to travel slower than you, but the some enemies shoot small fast-traveling projectiles directly at you with no clear warning. So you have to get up close to kill them but it's difficult to dodge.
But nonetheless I did enjoy my experience with it, good job!
I like this kind of survivor-like game.
It's clever to actually make the little flamy as player.
I had same idea at the beginning with this you too, and you executed it very nicely.
Kudos!
Anyway I'm a fan of Mr. Snowman.
Thanks for the compliments!
I think the use of a flame as the player and making the hp bar your warmth bar is neat, the gameplay is fun for a bit, the only real problem i found is that it can be kind of hard to pick up the wood dropped by the enemies later on and that the game plan becomes running in circles later in the game. Still fun game with good visual vision. Personal note i feel like the flamethrower should have a bit more range.
Thanks for the comments! I might try a couple improvements locally.