Played through the 2 chapters—really enjoyed it! I can clearly see the core gameplay and potential.
I love the quarter-view (isometric) style like Tactics Ogre! A few quick thoughts on the gameplay/presentation:
- Movement & Elevation: The movement between height differences could feel a bit punchier/more responsive. Also, the character movement speed feels a little too fast.
- BGM: The music has a bit too much high frequency over time, so switching to something a little softer might be easier on the ears.
I really liked mechanics like lighting up areas with magic and exorcising the pumpkins—those were super fun features!
The storyline seems a bit deep/complex, but if it seamlessly connects with the gameplay, a continuation would be awesome to play. Great work!