Love the idea of a small cat piloting a big robot and hopping out of the rear hatch to solve each level together. The two ways of moving play really differently. Great job!
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MEOWCHA's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #1 | 4.545 | 4.545 |
| Overall | #3 | 4.273 | 4.273 |
| Fun | #5 | 4.000 | 4.000 |
| Use of AI | #6 | 4.273 | 4.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you use AI?
Made by funkyape with Claude Code (Anthropic). Claude Code wrote the code and the texts, built the levels and drew the pixel art in code; funkyape directed, playtested and decided what stays. Generated with AI: the reference picture for the look (ChatGPT), a few background props, two concept pictures and MAX SUCKTION's body (Z-Image Turbo, Apache 2.0), and the factory and tower music (ACE-Step 1.5, MIT licence).
List of Team Members (name or pseudonyms)
funkyape
How does your game fit the restriction?
Every input moves the active body: left, right, jump and down, and the robot's charge is two taps of left or right. The cat drops out of the rear hatch with Down and jumps back in. Levers, plates, doors, checkpoints and resets all work by touching, landing on or walking into things. In the crane, the same four inputs move the cab and the magnet. There are no action buttons and no menus: any movement key starts the game, and the volume is a speaker the cat touches.









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