Really cool. The art was good, the music was implemented really well, tho from what i read in the description ai was used for coding purporses . Anyways The UI is in the way of the enemies and leaves and makes it harder to see them, also not sure but i think when u collect a power up leaf when u have said power up u dont get the max value from it, might be intended that way tho. Also i wish u had more synergy between upgrades since thats what makes a good roguelike imo.